Here's our most recent assignment, which was a self-caricature:
(Not sure why it's gray-looking. I know blogger has a weird issue with not preserving the colors of uploaded images... bummer.)
Here are some explorations of my self-caricature...
I wanted my self-caricature to look like a video game avatar since we're bringing these designs into 3D next semester and I wanted to do something more stylized in Maya. So, I had to sacrifice some of my likeness to achieve this affect, but this was still a lot of fun!
We also had to do a celebrity caricature. Here's mine. Guess who?
I did some other drawings, but this one was my favorite out of all of them.
Here's also the first assignment this year, which was the design lab. We had to generate characters out of abstract silhouettes, doodles, textures, and random prompts.
I've never done such hardcore and realistic rendering before, so this was a lot of fun! I will probably try to do more realistic shading in the future as good practice and to be more applicable to 3D, since I tend to stylize my paintings in a way that makes the forms go flat.
That's all I've got for now. I have some fanart and personal art I might upload later, too. :)